(chē, ㄔㄜ) car; vehicle; CL:輛|辆[liang4]; machine; to shape with a lathe; surname Che [CE-DICT]
(jū, ㄐㄩ) vehicle on land [CE-DICT]
を
() (prt) (arch) (See を) marks object of action, etc. (also adds emphasis) [EDICT]
押す
(おす) (v5s,vt) (1) (押す only) to push; to press; (2) (押す, 圧す only) to apply pressure from above; to press down; (3) (押す, 捺す only) (See 判を押す) to stamp (i.e. a passport); to apply a seal; (P) [EDICT]
て
() (conj) (col) (See と言うか) or rather (say); or better (say); or perhaps I should say; or, how should I put it,...; I mean [EDICT]
() (prt) a sort of thing like; used after a phrase to modify the following noun [EDICT]
() (prt) (1) (also でも, っても) even if; even though; (int) (2) (abbr) (See さても) wow [EDICT]
(手) (n) (1) (occ. pronounced た when a prefix) (See お手・おて・1) hand; arm; (2) (col) (See お手・おて・3) forepaw; foreleg; (3) handle; (4) hand; worker; help; (5) trouble; care; effort; (6) means; way; trick; move; technique; workmanship; (7) hand; handwriting; (8) kind; type; sort; (9) (See 手に入る) one's hands; one's possession; (10) (See 手に余る) ability to cope; (11) hand (of cards); (12) (See 山の手・1) direction; (P) [EDICT]
くれる
(呉れる) (v1,vt) (uk) (くれ is an irregular alternative imperative form) to give; to let one have; to do for one; to be given; (P) [EDICT]
(暮れる) (v1,vi) to get dark; to end; to come to an end; to close; to run out; (P) [EDICT]
(眩れる) (v1,vi) to get dark; to end; to come to an end; to close; to run out; (P) [EDICT]
(暗れる) (v1,vi) to get dark; to end; to come to an end; to close; to run out; (P) [EDICT]
隠す
(かくす) (v5s,vt) to hide; to conceal; (P) [EDICT]
ぬ
() (n) (col) (See 猫) cat (net slang) [EDICT]
ば
() (n,adj-no) (1) (See ばつが悪い) one's circumstances or condition, esp. compared to that of another; (2) coherence (e.g. of a conversation) [EDICT]
() (n) shit; bullshit [EDICT]
() (suf,v5m) (See 黄ばむ,汗ばむ) to be ...y (suffix indicating that something is in the state of the preceding noun, etc.) [EDICT]
() (n) burr (e.g. on a machined edge) [EDICT]
(場) (n) (1) place; spot; space; (2) field; discipline; sphere; realm; (3) (See その場) occasion; situation; (4) scene (of a play, movie, etc.); (5) session (of the stock market); (6) area in which cards are laid out (in a card game); (7) {physics} field; (8) field (gestalt psychology); (P) [EDICT]
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